Monday, November 21, 2005

Ranged and Heavy Weapons

Ok so finished up and wrote in the melee stuff, heres a basic list of melee weapons I wrote up:
- Short Swords
- Swords
- Long Swords
- Daggers
- Axes
- Spears
- Shields
- Clubs
- Maces
- Hammers

I also wrote up a small section on hand to hand combat allowing players to sneak up and attack players unarmed.

Ranged weapons will play an important part of dynamic's wars. Players will be able to fire their weapons both directly and indirectly at other players and mobs. Direct fire will allow players to hunt and try to snipe other players, but this will require much skill and will tend to not be an effective battle tool. Indirect volley is the use of volleys to saturate a target with arrows to weaken an opponent. Wind and weather will impact the accuracy of these weapons.

Heavy weapons will include catapults, cannons, and battering rams. These will see use in defending and attacking defensive positions like villages, and will also be useful for ships when they are added in the future. These weapon systems will be very slow to move and require large awkward ammo.

I also updated the ranks list and added a small new section to humanoid entities on titles.

Tommorrow I hope to complete:
Magic
Adrenaline/Battle Calm
Localized Damage
Force Control

Those four sections will round out the combat section. I am now onto my 46th page and still going strong. Hope to hear from some of you soon.

-Toraux

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