Tuesday, November 22, 2005

Items and Resources

Ok so I wrote up Items and Resources finally. Im onto my 51st page now.

Basicly Items and Resources are the same type thing, but resources are generated by the wilderness and items are made by players using skills and requiring resources. Players will be able to harvest resources from the world and its creatures and put them to use to make items and buildings etc. Items will be everything else like weapons, armor, etc. Players will create items using skills and also be able to repair them. The weather and other effects will deteriorate items and resources and can potentially destroy them. When their durability hits zero the item is destroyed. Players will be able to repair items at a cost of max durability, making all but magic user imbued items relatively short lived.

Not expecting to write up much over the Thanksgiving break.

Got this left to do:
Rules,
Media,
Advertisement,
Constructables,
Help,
Player Interface,
Effects,
Planned Events,
Logging

Hope everyone has a good Thanksgiving, c-ya later.

-Toraux

No comments: