Ok, I'm officially scheduling the test for 2:00 PM Eastern Standard Time on Sunday September 2nd. Most of CTF should be functional by then, Territory is mostly in... basically if you are close to your flag you'll be in your own territory, close to an enemies you are in theirs. Where the regions overlap is contested territory. I hope to tie being able to tag into this so you can only use tagging defensively. We'll see how that goes. See everyone Sunday!
Thursday, August 30, 2007
Tuesday, August 28, 2007
I've been cranking along and have CTF mostly complete. So far I have flag items which can be aligned with a faction, as well as flag rooms that are also aligned with a faction. If the proper flag is in a flag room then that flag will appear on the map, and be visible on survey. If you drop an opposing team's flag in your flag room it disappears and your team scores. Currently I'm working on adding the territory system which will allow me to limit tagging to be only valid in friendly territory.. so basically tagging to stop people will be a defensive tool like in the Capture the Flag I so fondly remember as a child. There are a few other tweaks left like adding some jail code and hopefully an automated CTF running system, then I will be complete.
I'm looking to schedule the next test this coming weekend, preferably Sunday or Monday. We will run with whatever level of completion I have on CTF and see how it works and make sure I haven't broken anything. Go hit up the Tester Group and give me some feedback.
Sunday, August 12, 2007
It's been a little over a week since my last post. Things have been hectic as mentioned earlier, a weekend in Vermont, a full week as a TA for the summer program they have for incoming engineering students, followed by yet another weekend away to celebrate my birthday. Only two more things to deal with before I can relax... tomorrow I need to get my license renewed, and Wednesday I am moving into my dorm for the fall. Once that is done though, it will be a lot less stressful transitioning into the fall semester so I am really grateful for the early move. Once all of that stressful stuff is done then I can go back to working on finishing up CTF, I am projecting two good weekends to work on it, excluding the weekend of the 18th, I think I will be home then.
Other then this progress report I have only one other cool story I wish to tell. For FSI... Freshman Summer Institute I came up with the idea of running some computer games for the students as a night activity to help entertain the hordes of board 18 year olds. This worked out quite well, we played Starseige: Tribes, a 9 year old FPS that runs great on machines with limited graphics hardware, and could be pasted onto each machine. Didn't hurt that its freeware now. Thats all for now, and definitely expect another dynamic test in the next two weeks or so.