DataManagement is a Bitch
I wish this rewrite was done already. Whenever I give myself a multiday project when I dont get to actually test code for days or weeks really kills me. Its not very fun and there arent any results to go on. Hopefully I can have this stuff out of the way by the end of the coming weekend.
I am dying to play, thinking about all the political intrigue, wars, a real life or death struggle to survive makes the game so appealing to me. A real try at seeing what it would be like if you were to head off into combat or make changes in a large thriving world. The intensity of going from a period of peace to complete annihilation as your tribe or nation leader summons you to go into battle. Whether it be for defense or conquest makes no difference, it will all be quite fun.
The core keeps seeming like it will take longer and longer. I only really have 2 or 3 good weekends left before school. Even those seem kind of pitiful but i'll take what I get. Hopefully the core will be done by the end of October at the latest. Once the core is done it will be a big transition to filling out a lot of the major content. Room types, combat, Humanoids, Item creation. Then the game will really kind of transition over into what DynamicMUD was during my original attempt when I was messing around with Python.
If you have questions or ideas feel free to talk to me about them. Hearing interest from people is really what makes me want to keep working on this project. Anyway I need some sleep as always, hopefully ill have some good news this weekend.
-Toraux