Sunday, August 06, 2006

Testing Syndication

I think I found an option that might make it only show the first paragraph, Im going to write some here and see if it works. This will be a good time to remind people that getting in touch is great. If you have ideas or want to be considered for future staff positions make yourself known, I cant hire you if I dont know you.

I also think I forgot to mention that in the latest IEEE publications there was an article about a particular AI system that should allow me a scalable AI solution that could quite easily run maybe 50 to 100k mobs at a given time for me.

Anyway this should be enough for the test.
Laters,
Toraux

DataManager Fixed

I finished fixing the DataManager today. I also changed the resolution of my performance tracking from milliseconds to microseconds. Even with these victories the battle continues, I still have tons of stuff left on the core, but at least I am a little closer.

Besides coding I have what I would call two missions that I need to get done. The first is finding a way to get the mailing list to send readers to the blog instead of showing them the post content so we can get more website hits.

The second mission is choosing a name for the Dynamic MUD world so that I can list it on Top Mud Sites and hopefully gain some viewers and make enough money to pay for a domain and web host.

If you have ideas for either post a comment or email me.
-Toraux

Wednesday, August 02, 2006

Creeping Along

Slowly getting stuff done, I plan to really attack it this weekend. I keep coming up with ideas as I go so I really want to make sure this data storage stuff is perfect. Id rather change the hard stuff now then have to peruse many lines of code to make simple changes.

Here is the timeline for the rest of August.....

Weekend of 5th and 6th: Finishing data storage and internal refactoring.
Weekend of 12th and 13th: Improved Function Feedback, Improved Performance (nanoseconds wooo!), new javadoc, improving error framework.
Weekend of 19th and 20th: In Vermont Training (more woooo!)
Weekend of 26th and 27th: Coding data to map and map to data code, and the last test before I head back to school.

The rest of the year looks approximately like this:
September, October, Maybe Half of Novemer: Finish and Polish core... no testing due to school firewalls.
Second Half of Novemeber and Decemeber: Come up with a name for the game world, get listed on topmudsites.com. I also plan to starting hiring either story people or some people to help do documentation and help softcode things like socials. I also should be able to start coding content stuff like adding room types and items etc.
January: Heavy work on adding content. Massive testing because ill be home and have a lot of new stuff to work on.
February: Hopefully launch a website with money made from the blog because of the topmudsites voting.

Thats the overall plan, lets see if I can stick to it.

Laters,
Toraux